We release BioBlender v 0.6, made in collaboration with Nicolas Ferèy who integrated the calculation of proteins trajectories using Normal Mode Analysis (as calculated by ProDy package). Please download ProDy from http://www.csb.pitt.edu/prody/ (our tests were done using 0.8.3 version) and install it on your computers.
Better calculation for Game Engine: adjusted settings for the rigid body.
New Normal Mode Analysis import: BioBlender can now elaborate data from ProDy. Please refer to ProDy page for information on settings.
Default keyframe interval is now 100 frames. Interpolation is much better
Longer and less bright particles for EP visualization
Alpha Carbon view has been removed
How to use NMA in BioBlender
To perform NMA, select a .pdb file without importing it in the BB scene. Set NMA options and calculate PDBs, set the Keyframe Interval (default is 100 and the motion is very slow) and press Import PDB button.
Please note that version 0.6 of BioBlender is operating properly only on Linux system.
We are working to update the program for Windows, and to adapt it to the latest version of Blender.
BioBlender 0.6 for Windows
BioBlender 0.6 for MacOS
BioBlender 0.6 for Linux
We have finally managed to set up BioBlender for Linux and Mac users!
You can download the two packages below.
Please let us know of any problem you meet using this program.
This tutorial shows how to make your 3D Interactive visualization using the template folder. Please visit SciVis website for more information and examples.
The new version of BioBlender (BioBlenderv0.5.2) does not need a template.blend file to start. BB interface is available when Blender is launched from the BioBlenderv0.5.2\Bin folder. A new representation for hydropathy is available: MLP values are mapped on the atoms and are visualized as levels of grey (Atomic MLP button in BioBlender View panel). VBO was also disabled as crashes on startup were reported.
Download .rar or .zip
It’s now online our tutorial on BioBlender, from the BlenderArt Magazine website.
Download the pdf version from here.
This release contains minor bug fixes of BioBlender v0.5 related to aminoacids lists creation.
Download from here.
You will find the scripts inside the BioBlender release ( BioBlenderv0.51/Bin/2.55/scripts/ui/Bioblender)
Download the patched source of Blender (svn version 31511) here
Download the patch only ( to apply to svn version) here
This release provides an interface update that allows the user to explore the imported proteins through lists of proteins’ chains and proteins’ aminoacids.
These lists are added to the BioBlender interface, within three new panels (“BioBlender View Aminoacids list”, “BioBlender View Chains list”, “BioBlender View Proteins list”). The panels are placed above the “Import file” panel, and each new panel contains a list as described in its title.
When a .blend file is loaded, the lists are empty. The user can populate the lists using the “Update lists” button in the “BioBlender View Proteins list”. The lists will be populated with data relative to the objects imported in the scene. The lists can be used to study the proteins’ sequence and to select single aminoacids or whole chains.
The release provides the possibility to import molecules including the following kind of atoms: Ca, S, P, Fe, Mg, Zn, Cu, Na, K, Cl, Mn, F.
The release fixes some minor bugs.
Download from here.
This release includes some bug fixes of BioBlender v0.3 based on Blender 2.55 Beta.
Blender will be the subject of a tutorial at the VizBi 2011 Conference in Boston, 16 – 19 March. In the tutorial we will illustrate the use of Blender for molecular work. However, Blender is also used in visualization of much bigger subject: visit the Virtual Worm, reaching up to 1 mm size!
In conjunction with the presentation at the Blender Conference in Amsterdam, we are releasing a new version of BioBlender that uses the new Blender 2.55 Beta.